Feb 222013

Get it at the Download page!

This update includes:

  • A new horde mode that supports both single-player and co-op multiplayer
  • Xbox360 controller support
  • A high-score list
Nov 012012

We are pleased to announce the gold retail release, lucky build number 13!

In addition to the game going on sale, we made the following changes:

  • Tutorials
  • Numerous bug fixes
  • Several small gameplay enhancements
  • Some interface improvements

Download the update and enjoy!

Oct 222012

You can download it on our Download page, or use the in-game update if you have an older version!

There are many new changes in this update, including:

  • New weapons
  • New ships
  • More special moves
  • Three planes of action on which to fly
  • New “king of the hill” game mode where you capture the center base and try to hold it
  • … and more!
Jun 182012

Use the in-game update button, or get it from the Download page!

List of changes:

  • Fixed some networking issues
  • Fixed problems with the score keeping system
  • Added a demo mode that starts after 30 seconds of idle time at the main menu
  • Improved the look of the bullets
  • Fixed a problem with the AI not patrolling space correctly
  • Added a “flair” badges system
Jun 042012

I took a few screenshots to kind of show off the general idea of the game. It seems that combat focuses around the middle base. We’ll see if that remains the case for several human players!

Take a look at them here.

Jun 012012

Hey everyone!

I just wanted to let you all know that Longshot is going to be demoed at this year’s Albuquerque Comic Expo (ACE) as part of the Rio Grande IGDA Chapter booth (#1123).

As part of this event, we’re going to be signing people up for our beta test mailing list, which you can also sign up for here by creating a user account. As soon as the beta version is available, we will send out an email notifying everyone of the release!